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A picture of me.

Hi! I'm Nachiket

A GAME DESIGNER

My main focus is creating 2D / 3D game worlds and game systems to support the said world using C#, C++ and Blueprints with the help of Unity3D, UnityVR and Unreal Engine. Other experiences include grayblocking, level design, multiple camera usage with Cinemachine, using VFX Graph, Shadergraph and Niagara to create cool effects, 3D scene optimization, and lighting.

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Got an interesting project? Send me a message!

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Open to remote work or relocation.

Projects

Game Designer

Shaman is a Witcher 3 inspired Third-Person Action Adventure game where the player takes on the role of a shapeshifting Shaman.

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Unreal Engine 4.26 | Blueprints | Team Project

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Game Designer

The Coloring Book is a simple and colorful 2D puzzle platformer where the player is a cube traversing the world while filling it with colour.

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Unity | C# | Solo Project

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Techincal Designer

Luminescence is a unique out of the world VR experience crafted for the LiminalVR platform for their Awe-inspiring category.

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UnityVR | C# | Group Project

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Technical Designer

I Cam Do It is a fun 2D/3D hybrid puzzle platformer in which the player does not have the ability to jump, but has the ability to switch between 3rd Person, Top Down as well as Side View of the world.

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Unity3D | C# | Solo Project

ICamDoIt-Showcase.gif
Technical Designer

Skull Collector is a project to showcase an AI  system created in C++ using XEngine as its base, performing a variety of tasks in accordance with its State Machine.

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C++ | XEngine | ImGui

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